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編寫視訊撲克程式碼——第 2 部分
簡介
本影片是關於視訊撲克程式設計的三部曲系列影片的第二部。在第一部中,我建立了基本引擎,運行時間約為 13.7 小時。在本影片中,我添加了一些快捷方式,將運行時間縮短到大約 42 分鐘。
以下是影片中編寫的程式碼。
#include <iostream>
#include <time.h>
結構卡
{
int r;
整數 s;
};
void setup(void);
void deal(void);
void predraw(int rank1, int rank2, int rank3, int rank4, int rank5, int suit1, int suit2, int suit3, int suit4, int suit5, int信息);
void draw(int c1, int c2, int c3, int c4, int c5, int weight);
int score(card deal[]);
int score_array[2598960];
牌組[52];
int draw_combinations_array[] = { 1533939, 178365, 178365, 16215, 178365, 16215, 16215, 1081, 178365, 16215, 168,115, 16215, 101, 15,1015, 1015, 1015, 150 1081, 47, 178365, 16215, 16215, 1081, 16215, 1081, 1081, 47, 16215, 1081, 1081, 47, 1081, 47, 41, 47, 1081, 47, 471;
int weighting_array[] = { 5, 43, 43, 473, 43, 473, 473, 7095, 43, 473, 473, 7095, 473, 7095, 7095, 163185, 43, 473, 473, 7095, 473, 7095, 7095, 163185, 473, 7095, 7095, 163185, 7095, 163185, 163185, 7669695 };
__int64 tot_combinations[52];
int tot_weight = 0;
const char* hand_name_array[] = {
「輸」「傑克或更好」「兩對」「三條」「順子」「同花順」「葫蘆」「四條」「同花順」「皇家同花順」「總計」};
int win_array[] = { 0,1,2,3,4,6,9,25,50,800 };
int main()
{
time_t 開始時間,結束時間;
開始時間 = time(NULL);
設定();
交易();
endtime = time(NULL);
printf("總秒數=\t%i\n", (int)endtime - (int)begtime);
}
void setup(void)
{
int i, c1, c2, c3, c4, c5, count, score_deal_array[52], sc;
紙牌交易[5];
for (i = 0; i <= 51; i++)
{
deck[i].r = (int)(i / 4);
甲板[i]。s = i % 4;
score_deal_array[i] = 0;
tot_combinations[i] = 0;
}
計數 = 0;
for (c1 = 0; c1 <= 47; c1++)
{
deal[0] = deck[c1];
for (c2 = c1 + 1; c2 <= 48; c2++)
{
deal[1] = deck[c2];
for (c3 = c2 + 1; c3 <= 49; c3++)
{
deal[2] = deck[c3];
for (c4 = c3 + 1; c4 <= 50; c4++)
{
deal[3] = deck[c4];
for (c5 = c4 + 1; c5 <= 51; c5++)
{
deal[4] = deck[c5];
sc = score(deal);
score_array[count] = sc;
score_deal_array[sc]++;
計數++;
}
}
}
}
}
// std::cerr << "count =\t" << count << "\n";
// for (i = 0; i <= 9; i++)
// std::cerr << hand_name_array[i] << "\t" << score_deal_array[i] << "\n";
}
無效交易(無效)
{
/* int i, c1, c2, c3, c4, c5;
int count = 0;
for (c1 = 0; c1 <= 47; c1++)
{
for (c2 = c1 + 1; c2 <= 48; c2++)
{
for (c3 = c2 + 1; c3 <= 49; c3++)
{
for (c4 = c3 + 1; c4 <= 50; c4++)
{
for (c5 = c4 + 1; c5 <= 51; c5++)
{
繪製(c1, c2, c3, c4, c5);
計數++;
如果 ((count % 1000) == 0)
std::cerr << count << "\n";
}
}
}
}
} */
int i,r1,r2,r3,r4,r5;
四個同花色的
for (r1 = 0; r1 <= 12; r1++)
{
for (r2 = 0; r2 <= 12; r2++)
{
如果 (r1 != r2)
{
預作(r1, r1, r1, r1, r2, 0, 1, 2, 3, 0, 4);
}
}
}
// 客滿
for (r1 = 0; r1 <= 12; r1++)
{
for (r2 = 0; r2 <= 12; r2++)
{
如果(r1!= r2)
{
預作(r1, r1, r1, r2, r2, 0, 1, 2, 0, 1, 12);
預作(r1, r1, r1, r2, r2, 0, 1, 2, 0, 3, 12);
}
}
}
三個同花
for (r1 = 0; r1 <= 12; r1++) // 三個相同的
{
for (r2 = 0; r2 <= 11; r2++) // 第一個單例
{
for (r3 = r2 + 1; r3 <= 12; r3++) // 第二個單例
{
如果 ((r1 != r2) && (r1!=r3))
{
預作(r1, r1, r1, r2, r3, 0, 1, 2, 0, 0, 12);
預作(r1, r1, r1, r2, r3, 0, 1, 2, 3, 3, 4);
預作(r1, r1, r1, r2, r3, 0, 1, 2, 0, 1, 24);
預作(r1, r1, r1, r2, r3, 0, 1, 2, 0, 3, 12);
預作(r1, r1, r1, r2, r3, 0, 1, 2, 3, 0, 12);
}
}
}
}
// 兩對
for (r1 = 0; r1 <= 12; r1++) // 單例
{
for (r2 = 0; r2 <= 11; r2++) // 配對 1
{
for (r3 = r2 + 1; r3 <= 12; r3++) // 配對 2
{
如果 ((r1 != r2) && (r1 != r3))
{
預作(r1, r2, r2, r3, r3, 0, 0, 1, 0, 1, 12);
預作(r1, r2, r2, r3, r3, 2, 0, 1, 0, 1, 12);
預作(r1, r2, r2, r3, r3, 0, 0, 1, 2, 3, 12);
預作(r1, r2, r2, r3, r3, 2, 0, 1, 2, 3, 12);
預作(r1, r2, r2, r3, r3, 0, 0, 1, 0, 2, 24);
預作(r1, r2, r2, r3, r3, 1, 0, 1, 0, 2, 24);
預作(r1, r2, r2, r3, r3, 2, 0, 1, 0, 2, 24);
預作(r1, r2, r2, r3, r3, 3, 0, 1, 0, 2, 24);
}
}
}
}
// 一對
for (r1 = 0; r1 <= 12; r1++) // 對
{
std::cerr << "一對\t" << r1 << "\n";
for (r2 = 0; r2 <= 10; r2++) // 單例 1
{
for (r3 = r2 + 1; r3 <= 11; r3++)// 單例 2
{
for (r4 = r3 + 1; r4 <= 12; r4++) // 單例 3
{
如果 ((r1 != r2) && (r1 != r3) && (r1 != r4))
{
預作(r1, r1, r2, r3, r4, 0, 1, 0, 0, 0, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 2, 2, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 0, 1, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 1, 0, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 1, 0, 0, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 2, 3, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 3, 2, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 3, 2, 2, 12);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 0, 2, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 2, 0, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 0, 0, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 2, 2, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 0, 2, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 2, 0, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 1, 2, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 2, 1, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 0, 1, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 0, 2, 3, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 0, 3, 24);
預作(r1, r1, r2, r3, r4, 0, 1, 2, 3, 0, 24);
}
}
}
}
}
// 五個單例
for (r1 = 0; r1 <= 8; r1++)
{
std::cerr << "五個單例\t" << r1 << "\n";
for (r2 = r1+1; r2 <= 9; r2++)
{
對於 (r3 = r2 + 1; r3 <= 10; r3++)
{
for (r4 = r3 + 1; r4 <= 11; r4++)
{
for (r5 = r4 + 1; r5 <= 12; r5++)
{
預作(r1, r2, r3, r4, r5, 0, 0, 0, 0, 0, 4);
預作(r1, r2, r3, r4, r5, 1, 0, 0, 0, 0, 12);
預作(r1, r2, r3, r4, r5, 0, 1, 0, 0, 0, 12);
預作(r1, r2, r3, r4, r5, 0, 0, 1, 0, 0, 12);
預作(r1, r2, r3, r4, r5, 0, 0, 0, 1, 0, 12);
預作(r1, r2, r3, r4, r5, 0, 0, 0, 0, 1, 12);
預作(r1, r2, r3, r4, r5, 0, 0, 0, 1, 1, 12); 預作(r1, r2, r3, r4, r5, 0, 0, 1, 0, 1, 12);
預作(r1, r2, r3, r4, r5, 0, 0, 1, 1, 0, 12);
預作(r1, r2, r3, r4, r5, 0, 1, 0, 0, 1, 12);
預先繪製(r1, r2, r3, r4, r5, 0, 1, 0, 1, 0, 12);
預作(r1, r2, r3, r4, r5, 0, 1, 1, 0, 0, 12);
預作(r1, r2, r3, r4, r5, 1, 0, 0, 0, 1, 12);
預作(r1, r2, r3, r4, r5, 1, 0, 0, 1, 0, 12);
預作(r1, r2, r3, r4, r5, 1, 0, 1, 0, 0, 12);
預作(r1, r2, r3, r4, r5, 1, 1, 0, 0, 0, 12);
預作(r1, r2, r3, r4, r5, 0, 0, 0, 1, 2, 24);
預作(r1, r2, r3, r4, r5, 0, 0, 1, 0, 2, 24);
預作(r1, r2, r3, r4, r5, 0, 0, 1, 2, 0, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 0, 0, 2, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 0, 2, 0, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 2, 0, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 0, 0, 2, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 0, 2, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 2, 0, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 0, 0, 0, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 1, 2, 2, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 2, 1, 2, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 2, 2, 1, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 1, 2, 2, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 2, 1, 2, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 2, 2, 1, 24);
預作(r1, r2, r3, r4, r5, 1, 1, 0, 2, 2, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 0, 1, 2, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 0, 2, 1, 24);
預作(r1, r2, r3, r4, r5, 1, 1, 2, 0, 2, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 1, 0, 2, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 2, 0, 1, 24);
預作(r1, r2, r3, r4, r5, 1, 1, 2, 2, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 1, 2, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 2, 1, 0, 24);
預作(r1, r2, r3, r4, r5, 0, 0, 1, 2, 3, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 0, 2, 3, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 2, 0, 3, 24);
預作(r1, r2, r3, r4, r5, 0, 1, 2, 3, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 0, 2, 3, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 2, 0, 3, 24);
預作(r1, r2, r3, r4, r5, 1, 0, 2, 3, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 0, 0, 3, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 0, 3, 0, 24);
預作(r1, r2, r3, r4, r5, 1, 2, 3, 0, 0, 24);
}
}
}
}
}
printf("總重量=\t%i\n", tot_weight);
for (i = 9; i >= 0; i--)
printf("%s\t%i\t%I64i\n", hand_name_array[i], win_array[i], tot_combinations[i]);
}
void predraw(int rank1, int rank2, int rank3, int rank4, int rank5, int suit1, int suit2, int suit3, int suit4, int suit5, int信息)
{
int c1, c2, c3, c4, c5;
c1 = rank1 * 4 + suit1;
c2 = rank2 * 4 + suit2;
c3 = 等級3 * 4 + 套裝3;
c4 = rank4 * 4 + suit4;
c5 = rank5 * 4 + suit5;
總重量 += 重量;
繪製(c1, c2, c3, c4, c5, weight);
}
void draw(int c1, int c2, int c3, int c4, int c5, int weight)
{
int i, j, d1, d2, d3, d4, d5, index, sc, draw_score_array[32][10];
int count = 0;
for (i = 0; i <= 31; i++)
{
for (j = 0; j <= 9; j++)
draw_score_array[i][j] = 0;
}
for (d1 = 0; d1 <= 47; d1++)
{
for (d2 = d1 + 1; d2 <= 48; d2++)
{
對於 (d3 = d2 + 1; d3 <= 49; d3++)
{
for (d4 = d3 + 1; d4 <= 50; d4++)
{
for (d5 = d4 + 1; d5 <= 51; d5++)
{
sc = score_array[count];
索引 = 0;
if ((d1 == c1) || (d2 == c1) || (d3 == c1) || (d4 == c1) || (d5 == c1))
index += 16;
如果 ((d1 == c2) || (d2 == c2) || (d3 == c2) || (d4 == c2) || (d5 == c2))
index += 8;
如果 ((d1 == c3) || (d2 == c3) || (d3 == c3) || (d4 == c3) || (d5 == c3))
index += 4;
如果 ((d1 == c4) || (d2 == c4) || (d3 == c4) || (d4 == c4) || (d5 == c4))
index += 2;
如果 ((d1 == c5) || (d2 == c5) || (d3 == c5) || (d4 == c5) || (d5 == c5))
指數 += 1;
draw_score_array[index][sc]++;
計數++;
}
}
}
}
}
雙 ev;
double max_ev = 0;
int best_play = 0;
for (i = 0; i <= 31; i++)
{
ev = 0.0;
for (j = 0; j <= 9; j++)
ev += draw_score_array[i][j] * win_array[j];
ev /= draw_combinations_array[i];
如果 (ev > max_ev)
{
max_ev = ev;
最佳表現 = i;
}
}
for (j = 0; j <= 9; j++)
{
tot_combinations[j] += weight*draw_score_array[best_play][j] * weighting_array[best_play];
}
}
int score(card deal[])
{
整數直插,同花;
如果 ((deal[0].s == deal[1].s) && (deal[0].s == deal[2].s) && (deal[0].s == deal[3].s) && (deal[0].s == deal[4].s))
沖洗 = 1;
別的
沖洗 = 0;
如果 ((deal[0].r != deal[1].r) && (deal[1].r != deal[2].r) && (deal[2].r != deal[3].r) && (deal[3].r != deal[4].r))
{
如果 ((deal[0].r + 4) == deal[4].r)
直線 = 1;
否則,如果 ((deal[4].r == 12) && (deal[3].r == 3)) // 輪盤
直線 = 1;
別的
直線 = 0;
}
別的
直線 = 0;
如果((順子 == 1)且(同花 == 1))
{
如果 (deal[0].r == 8)
返回 9;
別的
返回 8;
}
否則如果(flush == 1)
返回 5;
否則如果(straight == 1)
返回 4;
否則如果 ((deal[0].r == deal[3].r) || (deal[1].r == deal[4].r))
返回 7;
否則如果 ((deal[0].r == deal[2].r) && (deal[3].r == deal[4].r))
返回 6;
否則如果 ((deal[0].r == deal[1].r) && (deal[2].r == deal[4].r))
返回 6;
否則,如果 ((deal[0].r == deal[2].r) || (deal[1].r == deal[3].r) || (deal[2].r == deal[4].r))
返回 3;
否則如果 ((deal[0].r == deal[1].r) && (deal[2].r == deal[3].r))
返回 2;
否則如果 ((deal[0].r == deal[1].r) && (deal[3].r == deal[4].r))
返回 2;
否則,如果 ((deal[1].r == deal[2].r) && (deal[3].r == deal[4].r))
返回 2;
否則如果 ((deal[0].r == deal[1].r) && (deal[0].r >= 9))
返回 1;
否則如果 ((deal[1].r == deal[2].r) && (deal[1].r >= 9))
返回 1;
否則如果 ((deal[2].r == deal[3].r) && (deal[2].r >= 9))
返回 1;
否則如果 ((deal[3].r == deal[4].r) && (deal[3].r >= 9))
返回 1;
別的
返回 0;
}